LABS

"use the time of a total stranger in such a way that he or she will not feel the time was wasted"*

Drawing inspiration from the concept of game jams and combining it with a cross-disciplinary story-driven approach, we run narrative game design workshops and courses in different formats (from two intensive days to several weeks) and for a diverse audience - from beginners with no previous experience in gamemaking to skilled developers who want to explore the narrative side of games.

Are you a school / institution / event organizer and are you interested in planning a narrative game design workshop/course? Let's get in touch!

This is a selection of games prototyped during our previous labs:

Civica Scuola di Cinema "Luchino Visconti", one-week Narrative Games Course | July 2015

Civica Scuola di Cinema "Luchino Visconti", one-week Narrative Games Course | July 2015

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Andrea Brenna & Francesca Monti - Seamultaneous

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Sofia Abatangelo, Nove in punto

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016

Fruit Exhibition, two-day Narrative Game Design Workshop | January 2016